![]() The fabled optimization update! Introduced a whole host of changes to the core of the game to make it run vastly better.Īdded Hebios Guards to the game, as well as fixing multiple lag-inducing bugs. ![]() Reimplementation of stacking in Side Pockets, and lots of bugfixes.Īdditions to the main menu, as well as bugfixes. Implemented the Wwise Audio Engine into the game, as well as reverb in the caves. Improved the cache downloading system for the Forest, as well as various server-side optimizations.įixing various bugs introduced in 0.0.74.0. Merged into single version, no more Quest version history. System updated from Unity 2018 to Unity 2020. The notes on this page are by no means exhaustive, and often patches also include various other tweaks, balances, or bug fixes.ĭefault setting to not drop items upon death. Below is a list of all updates since then, along with a highlight of the most significant changes for each. The first publicly available version of A Township Tale was released on February 1, 2018.
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